Max To C4d Serials

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  1. C4d To 3ds
Max to c4d serials 2

Lllab:they are a bit hard to reach (is one guy from south America), but i use the plugin and even it is not fuly ready and not supporting all i would not want to miss it, i used if many times a week.i hope they get enough sales so they can finalize all featuresReally sorry to say this Stefan, but this attitude is completely wrong.Surely he should have ensured that he promised less but delivered on that lesser feature set well when he started selling his plugin. You can’t blame lack of sales for a plugin not functioning as advertised.The first rule of marketing your goods and services is to manage your customers expectations. Jonmoore2:You can’t blame lack of sales for a plugin not functioning as advertised.its a chicken vs egg dilemma.how much time do you spend developing something? At some point you have to release and try the water.

C4d To 3ds

Max

If it doesn’t float from the start, the chances of a dev simply losing interest, and that boat sinking are very high. With high development costs + low sales, don’t be surprised if the first release, is the last release. Not everyone can afford to fail and try again. Download dynasty warriors 5 pc full cracked. There are so many people releasing scripts and presets, that many users have forgotten that real software is hard to make.

There are also fundamental mistakes that many new devs make, such as thinking that price must be low, or promising eternal updates for free( Which is a sure fire way to go bust) and virtually guarantees NO further development, and with that, no further support (that will leave your emails unanswered)This sort of thing is a great argument for some kind of quality control standard for plugins, scripts and presets packages. Somewhat how Apple proof new apps. Devs would then only get a proper release ID number and rating, once someone has categorized, proofed and rated a plugin or resource.

There should at some point be a system to filter out the crap before it ever goes to market. A plugin like MaxToC4D would benefit from that, as they would have goals and standards to reach for, before going live, rather than not know what is acceptable.Paul. This is not my plugin, but i have to defend it a bit.i only say my opinion,i love it and find its price 10x worth for what it does. It imports models flawless at one click from max to c4d,with correct uvs and materials assigned with textures kept, also for vray materials.

Max to c4d serials full

More i dont need more for this price.many times faster and easier than via fbx or okino (what i used before).what it doesnt yet is bring in the camera correct or lights, probablyalso no animation,and of course the materials you will want to tune.but i guess for that features it will need a quite higher price tag then.each plugin developer needs funds to develop a plugin further. Thats why i say i hope he sells enough so he will not discontinue it. This plugin is essential to me already and i hope it keeps existing/developing for futureStefan. Useruser:please could you list which versions of c4d/3dsmax are currently supported? I asked the develper on CGTalk via PM and here:but never got an answer.thanksI’ll double-check later today as we are just finalising the latest version but afaik it’s R13-R16 ( R17 unconfirmed ) R12 i am not sure about - we could probably get it working if there is a demand for it but i think some stuff changed with the Python API between R12 and R13 ( this just from memory though so not 100% ).

3DS Max version i am sure 2014/15/16 are supported but again i will have to double-check that.

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